Tag Archives: Omeka

HCLE Second Quarter 2015 Progress Report

Welcome to the second quarter of 2015 HCLE report. We share many of these news items via our outlets (wiki, blog, Facebook, Twitter, LinkedIn) and collect them here for your and our convenience.

Our staff of 1.3 FTEs, several volunteers and many outside collaborators reached the following milestones in the spring quarter of 2015.

  • Attended and presented at a series of conferences (AAM, MW, Brink, STS)
  • Contacted original members of the Homebrew Computer Club for stories and funding
  • Creation of a metadata superset for simplified coordination with other institutions
  • Developed a list of supportive scholars for future proposals
  • Expanded our list of collaborators including, Pratt SILS, OAC/CDL, CITE, Henry Ford Museum, SHOT CIS, …
  • Extended our outreach via podcasts, and possible publications

With these accomplishments (and with the appropriate funding) HCLE should be able to produce a Proof Of Concept virtual museum web site in 2015. Subsequent to the proof of concept will be the major tasks of digitizing and curating the collection, and designing the complete virtual museum interface. Those tasks may not be completed in 2015, but significant progress is anticipated.

Please pass our news along, especially if you know someone else who will want to contribute money, know-how, artifacts, stories, or connections. Even by glancing at what we’ve done, you’re helping make HCLE happen as you pass along the story. Thank you.


 

  • LO*OP Center

    • Open Education Systems (OES)
      • Liza published the first draft of the OES concept on the HCLE wiki. HCLE is about the past. OES is about the future. The two naturally work together with HCLE providing the data and insights that direct the OES vision.

 

  • Fundraising

  • HCLE currently relies on general operating funds provided by LO*OP Center, Inc. Future sustainability requires additional underwriting from individuals, members, foundations and government agencies. At present there are no plans to generate revenue through fees to access the Virtual Museum.
    • To increase the chances of grant awards, we initiated a search for a professional fundraiser/grantwriter. No selection has been made, yet.
    • CLIR
      • A proposal for the Council on Library and Information Resources (CLIR) was prepared but not submitted. The exercise, however, produced an impressive list of scholars and collaborators who now support our work.
    • A letter to scholars has been drafted to encourage research, maintain relations and to provide a source of Letters of Support for grant proposals.
    • We made a direct appeal to member of the original Homebrew Computer Club. While the primary intent is to collect their stories, a secondary benefit is to increase our visibility to potential funders. See Stories for their response.
    • A draft was created for a Kickstarter project to crowdfund the Proof of Concept.
    • We have received a promise of grant writing assistance from Jeremias Herberg (Luneburg University).

 

  • Operations/Virtual Museum Web Site

  • As HCLE progresses from the present start-up phase into normal operation this section will enlarge.
    • Proof Of Concept (PoC) web site
      • Preliminary conversations were carried out with Jessica Sullivan about the Proof of Concept web site. Preliminary specifications were sketched out. The PoC site is a high priority. Funding is being sought with public, crowdfunded, and private sources.

 

  • Collection

  • The content of the HCLE Virtual Museum comprises materials collected and preserved by founder-director Liza Loop and currently owned by LO*OP Center, Inc. Additional items are being donated and related items, owned and hosted online by other individuals and institutions are being referenced in the HCLE catalog.
    • The Collection continues to be digitized as resources allow. Mark Pilgrim is digitizing Apple ][ disks, Anthony Cocciolo (Pratt Institute) digitized various floppies and Betamax tapes, and Jerry Herberg (Luneberg University) aided Liza in sorting, cataloging, and digitizing parts of the Collection. Discussions with Henry Lowood (Stanford) and Fred Turner (Stanford) continue.
    • All digitization efforts are being encouraged to use the Catalog, though some translations may be required.

 

  • Catalog

  • The Catalog is the software that contains and manages the database. No free open-source software was found that met our criteria, so we are developing this capability internally.
    • The Catalog is in use and enabling the digitization of the Collection.
    • Stan Crump, our programmer, improved the operation and coordinated with the digitization project at Pratt. The more we use it, the more we learn about how it must handle needs such as multiple users; especially, collaborators.

 

  • Metadata

  • Information about each item is stored in the Catalog and can be displayed in various formats for scholars, museum staff and visitors. Maintaining a rich set of metadata is essential for locating documents and images as well as understanding their context and significance.

    • Svetlana Ushakova completed her metadata crosswalk work, effectively providing a comparison between three external metadata sets (EADS, MARC, Dublin) with our internal metadata set.
    • A metadata superset was created based on the work done by Svetlana. A superset will allow us to capture enough metadata to export subsets that match the requirements of collaborators.
    • Svetlana will document some of her work as part of a class project.
    • We began a search for a new metadata coordinator because Svetlana needs to concentrate on her studies.
    • We prepared a metadata schema (list of fields with explanations) and distributed it to various collaborators so we can better coordinate our efforts.
    • We’ll pass along this quote from a collaborator that distinguishes metadata from search data.
      • museums systems were not developed with public search in mind, and they do not support much descriptive metadata.” – from Ellice Engdahl

 

  • Wiki

  • This informal web site serves as an online rallying resource for those building the formal Virtual Museum. It will continue to provide a virtual sandbox and conversation pit for staff and volunteers after the museum site is launched.

    • The wiki continues to grow and the style continues to mature and stabilize. A restructuring has been proposed, but only style elements have been incorporated. This may take a dedicated individual for an intense, short-term effort. The main additions have been:
      • OES (see LO*OP Center above)
      • PIAL Play It And Learn (the draft of the games section)

 

  • Stories

  • Our stories highlight how folks learned to use computers between 1955 and 1995 and how and what teachers taught with them. Our emphasis is on learning and teaching; we leave documenting the history of the computing industry to others. Our story tellers are not the celebrities of the high tech revolution. They are the unsung heroes who changed the way we educate ourselves and our children.
    • HCLE EdTech Pioneers: our growing list
      • We launched a new initiative to contact each HCLE EdTech Pioneer, if possible, asking them to improve their pages, nominate others for the list, and contribute, information, insights, artifacts, introductions and any other resources that HCLE can use.
        • The following people were kind enough to be interviewed; and have nominated several other EdTech Pioneers.
          • Liza Loop, our founder – whose page hadn’t been given the attention it deserved, until we consolidated several pages into one.
          • Bob Albrecht – interviewed by Jon Cappetta and possible blog
          • Glen Bull – who will also propose to CITE’s funders about publishing Pioneer stories on a regular basis, and who may work with Jacoby Young on podcasts.
        • The following people have been contacted. There have been some improvements to their pages, but the bulk of the material awaits existing links or an interview.
          • Marge Cappo
          • Kevin Lund
          • Mitchel Resnick
          • Dan Bricklin (Innovator)
      • HCLE Pioneer Meeting
        • We are organizing a meeting of the HCLE Pioneers to demonstrate our appreciation, provide a venue for collaboration and gather more stories. Formal, structured interviews are useful, but informal, casual conversations from Pioneer to Pioneer may reveal insights an interviewer wouldn’t know to pursue.
    • Atari podcast
      • Thanks to an interview of Liza Loop on an Atari podcast, contacts were made that may extend the reach of our Pioneers’ stories
        • Jacoby Young – podcast
        • Glen Bull (CITE) – an HCLE column in the CITE Journal

 

  • Exhibits

  • Online exhibits will simulate a gallery of objects to wander through, take the visitor on a guided tour or invite hands-on participation.
    • PIAL Play It And Learn (the draft of the games section)
      • The PIAL exhibit will provide gamers and the curious the opportunity to play the original games within browser-based emulators of the original environment, while providing data to researchers interested in investigating what the gamers learned, and how.
        • A draft page has been produced and will be heavily modified.
        • Bibliographic references to game design have been added to aid designers and researchers.

 

  • Outreach

  • As a new institution, HCLE is making contacts in the worlds of museums, formal education and independent learners — both online and face-to-face.
    • Conferences
      • A variety of conferences, seminars, and gatherings were attended to improve HCLE’s network, identify interested scholars, publicize our progress, enlist collaborators, and identify potential funders.
        • Museums and the Web
          • attendance and blog
        • Alliance of American Museums
          • attendance and represent Online Museum Working Group
        • Brink Institute
          • panel participation and blog
        • Science and Technology Retreat Conference
          • recruiting for HCLE
    • Publications
      • We are pursuing the (re)publication of two books:
        • ComputerTown USA! e-book
        • Future Flashback – a new look at the past and future of educational technology
          • We are considering convening an Ed Tech Pioneer private meeting to generate additional material for Future Flashback
    • Podcasts
      • Liza Loop participated in one podcast (Atari) which may inspire an HCLE series through the actions of Jacoby Young.
    • Social Media
      • We have been reasonably successful at engaging other professionals by commenting on and sharing posts and publications found on social media. Though informal, these contacts have expanded our network and produced opportunities for collaborations, funding, and increased visibility.
      • We continue to use social media as a source of Initial contacts
      • Social Media Traffic Report
1/1/2014 12/29/2014 3/28/2015 6/30/2015
Facebook 59 91 92 97
Twitter 67 271 294 354
WordPress 18 42 43 46
Wikispaces 12 41 42 49
  • #EdTech could use a dose of #EdTechHistory

 


 

  • People/Volunteers

  • We are a community of builders, researchers, educators, learners and enthusiasts. We aim to recognize each person who contributes to HCLE. Their contributions are described throughout this newsletter
    • Svetlana Ushakova – Metadata coordinator, soon to be emeritus
    • Stan Crump – Programmer, soon to be emeritus
    • Jon Cappetta – Interviewer (Liza Loop, Bob Albrecht)
    • Helen Passey – in negotiations for graphic illustration
    • Jeremias Herberg – assisted Collection, is a Collaborator, and may provide insights into funding

 

  • Collaborations

  • HCLE is such a small organization that it must join with more established partners to accomplish its mission. Happily, we are finding willing colleagues.
    • Associate Professor Anthony Cocciolo from Pratt Institute’s School of Information and Library Sciences enlisted a class of students to help digitize and present some of HCLE’s artifacts.
      • Artifacts: floppies and Betamax
      • Timing: summer project
      • Coordination: Anthony and Stan are getting media into catalog
    • Henry Ford Museum
      • Liza Loop visited the Ford to establish contact and to investigate possible collaborations.
    • Letters of Support (consequence of preparing CLIR proposal)
    • OAC/CDL (works with DPLA) – contact = Adrian Turner
      • Application to be Contributing Institution in process
    • Texas Coast Bend Collection shared their (private) example of a digital museum.
    • tschak909 – Thom Cherryhomes, Atari Education System
    • Kimon – exhibit, Retrocomputing

 

  • Admininstration

  • Even virtual organizations must attend to the tasks that make them “real” within the surrounding social and governmental context.
    • Possible Advisory Meeting
      • We are considering convening an advisory meeting to get an informed, outside opinion of HCLE’s progress and direction.
        • IEEE History Project
        • SHOT
        • Museum of Play
        • The Henry Ford
        • Larry Cuban
    • Newsletters
      • We continue the production of these quarterly newsletters, partly to spread the word about our progress, and partly to capture and preserve the history of this history museum.
    • Backups
      • They may be dull, but backups are a high priority for a virtual museum.

 

 

Pratt Helps Digitize HCLE

We can’t do this without help. Well, yes we could, but building our virtual museum would take too long and there is an urgency to our work. Thankfully, more collaborators are arriving, finding bits of the work that benefit them and us, and they take on the task. One impressive project was just completed by Professor Anthony Cocciolo’s (@acocciolo) students at Pratt Institute’s School of Information and Library Science (@prattsils). They used a selection from our historic digital media collection and turned it into an accessible and useful exhibit.

Born digital does not mean lives eternal. Electronic media continue to be a maturing technology. Even in 2015, solid state USB drives and SD cards have limited lives. Go back to materials from 1985, and realize how much more fragile they were and are. Floppies (big and small) and video tapes (Betamax, etc.) were created with magnetic-sensitive materials applied to other materials that held them in place; and then were read by running them at high speed past read sensors. There are plenty of opportunities for errors and failures. Old magnetic media and the data on them are perishable. Hence, one of the aspects of our urgency.

 

Prof. Cocciolo assigned his students with the careful task of taking artifacts from HCLE’s collection, gingerly handling them, properly cataloging them, and recording the information on more modern media online. It wasn’t as simple as ‘hit play and record’ because some of the artifacts showed their age. Their careful persistence is appreciated. – And then they went further. They took the initiative to create an online exhibit that gave credit HCLE and its parent organization, LO*OP Center, rather than themselves. A very altruistic action.

Screenshot 2015-06-28 at 11.52.24

They deserve more credit, which is one reason for this post. If you’ve been a student or a professor you know ways to commend (and recommend them) for what they’ve done. I recommend that you visit the exhibit they created. There’s good reason to believe that eventually some of these students will be looking for jobs. They’ve already proved they can go beyond textbooks and homework.

For HCLE, they have produced a basic model of what we will produce for HCLE’s virtual museum. Our collection is far larger, which means there is more opportunity for others to help; and, undoubtedly there are artifacts that benefit other scholars, too. If you are interested in collaborating, great! Contact us. If you know someone who might want to help, please make that introduction. If you want to thank Anthony, his students, and Pratt, please do so. They may have just preserved a critical bit of history that enables your or other’s research.

We have a big project. We can’t do it alone. It is more fun to do it with other people and organizations. And then we get the other task, the stewarding of the various contributions to create a consistent and reliable resource for scholars and the curious. We learned a new way to learn, and now students are showing us a new way to teach others about that history. Thank you.

HCLE Second Quarter 2014 Progress Report

HCLE Second Quarter 2014 Progress Report

Welcome to the second HCLE quarterly report (second quarter of 2014). We share many of these news items via our outlets (wiki, blog, Facebook, Twitter, LinkedIn) and collect them here for your and our convenience.

So much has been going on that we’ve barely had time to reflect upon our progress. The following is a long list of items that we’ve worked on in the last three months. Consider them headlines, and if you want more details behind them, send us a note if there isn’t a link. (You’re also invited to browse our wiki, the virtual museum’s electronic loading dock, where many of these topics have working pages.)

Please pass it along, especially if you know someone else who will want to contribute money, time, artifacts, stories, or connections. Even by glancing at what we’ve done, you’re helping make HCLE happen if you pass along the story. Thank you.

Operations

  • Digital Repository
  • Stanford
    • Henry Lowood enabling digitization of HCLE collection
    • Fred Turner using HCLE archive as class material
  • Internet Archive
    • referred us to Mark Pilgrim who will copy all Apple II disks
  • database
    • preliminary screens running on HostGator.
  • Writing Competition / Story Project
    • two winners: Delia Caban & Jane Wilson
  • example exhibits being reviewed to aid design
  • Proof of Concept
  • Back Office Thinking proposal incorporated into program plan

Funding

  • government and institutions
    • Proposal applications submitted
      • NEH – Preservation and Access
        • recommendations on how best to archive HCLE’s collection
      • ESA – Oregon Trail
        • build exhibit and research platform for study of games and education
      • NEH – Digital Projects for the Public
        • production and publication of Design Document for HCLE’s Virtual Museum
    • Proposal applications in process
      • NEH – Humanities Collection and Reference Resource
        • digitization and cataloging of documents and software in HCLE collection (cancelled after conferring with NEH)
      • Cal-Hum – California Humanities
        • Oral History project of California EdTech Pioneers
    • Complete list of proposals available on the wiki
  • Individuals
    • Vision Club – Lisa Webster, Joi Ito
    • Vision Club newsletter
  • Corporate & Foundations
    • Google NYC
    • GE Foundation
    • Vulcan
    • Hewlett Foundation
    • Mellon Foundation
  • Associations – ACM, IEEE,  ISTE
  • Reviewing Foundation Center
  • Reviewing GetEdFunding.com
  • HCLE to donor introductory letter prepared for:
    • Liza to individual – done (HNW letter)
    • Liza to organization – done but up for revision
    • HCLE to individual (Fundraising Letter HCLE-to-one Vision Club invite)
    • HCLE to organization (Fundraising Letter HCLE-to-many)
  • Funding database updated and planned to be ported to CiviCRM on HostGator
  • other contacts made:
    • Brabson Library & Educational Foundation
    • Tech Museum of Innovation
    • EMC Heritage Trust Project
  • in search of: volunteer to implement CiviCRM on HostGator

Outreach

  • Social Media traffic report
1/1/2014 3/29/2014 6/29/2014
Facebook 59 71 80
Twitter 67 98 194
WordPress 18 29 31
Wikispaces 12 25 28

Collaborations

  • Stanford
    • Henry Lowood enabling digitization of HCLE collection
      • People’s Computer Company
    • Fred Turner using HCLE archive as class material
  • Internet Archive
    • referred us to Mark Pilgrim who will copy all Apple II disks
  • Living Computer Museum
    • Justin Speilmann
      • Discussion of designing and operating our Traveling Exhibit
    • Cynde Moya
      • Archiving practices and consultation referrals
  • HCLE is now a partner in the National Digital Stewardship Alliance
  • The Made (themade.org) Peter Suk & Alex Handy
    • How early games designers learned their craft
  • Southampton, Earl Graeme – possible UK trip and talk
  • RICHES Mosaic Interface – innovative online museum
  • New York School – LL intro
  • NIU – Blackwell Museum of Education – email intro sent
  • NMOE – National Museum of Education – email intro sent
  • American Folklife Center, Library of Congress – Nicole Saylor (Nicky), Head of the Archive, – technical connection
  • David Larsen – @Apple1Computer
  • U of MD – Porter Olsen
  • Cathleen Wiggins, Dir. Museum Ed & Leadership in Tech and the arts, Bankstreet Sch of Ed – lft msg
  • Pratt School of Library and Information Sciences, Craig MacDonald, Prof Interested in collaborating and will connect us to other Pratt profs., specifically Anthony Cocciolo who is teaching “Projects in Digital Archiving”
  • Alex Lin, http://faculty.ndhu.edu.tw/~aleck.lin/#pr
  • Karen Kroslowitz, Dir of Collections, Computer History Museum
  • EMS museum – Kristy vanHoven

People – staff, volunteers, participants, unaffiliated, possible contractors/consultants

  • board development
  • Vision Club – Walter Isaacson NEH talk & NPR interview
  • Delia Caban – volunteer, retired for now
  • MsBosh – volunteer
  • Diana Morningstar – professional databaser
  • new volunteers
    • Shalinie De
    • Jonathan Straus
  • PCGuy (Stan) – catalog team
  • Jessica Sullivan – possible consultant
  • Ekatarina in  Ontario with McMaster Online Museums
  • Roy Pea, Stanford Sch. of Ed.
  • Peter Sessions – HCLE Pioneer
  • Marvin Wisenread

Admin

  • Program Plan – updated to support operations, internal budgeting, and proposals
  • Reconciling previous budgets with current proposals
  • Dunn & Bradstreet registration and update
  • SAM registration and update
  • In search of: a volunteer accountant willing to work on non-profits that are in the midst of grants
  • In search of: an HCLE logo

 

HCLE Catalog Progress – The Three Cs

One of the most important parts of our Virtual Museum is the catalog, the place where everything will have its place, and from which we will build exhibits and connect items in the collection to related people, institutions and topics. Rather than wait until it is done, we’ve decided to share our progress. The three C’s: Collections, Constituency, Content.

The following is mostly written by Liza Loop. This page, like all pages on the wiki, is a work in progress. Want to help?

_______________________________________________________________________________________________________

Introduction

Here’s the challenge. We have a collection of physical items – books, papers, letters, videos, audios, software on all media, urls, program listings, course syllabi, etc. Most of this “stuff” is on paper. I expect to have at least 10,000 items and grow from there. In addition we have hundreds of web links to digital items other people and organizations have posted on the web. By combining these items in many different ways we can tell the story of how computing was learned and became a tool for learning in general. We need a comprehensive catalog to help us find these items.

We have three types of information to be managed — three C’s. Physical paper needs to be scanned to create digital images readable online. Computers, robot toys and ephemera need to be photographed. Then both physical and digital items need to be cataloged. All of this stuff is the “collection” and should be described in the Collection Catalog (first C). We also need some kind of constituency relationship management software (CRM) to keep track of members, donors, potential funders, authors, staff, volunteers — all the people and institutions that are related to a museum or library or archive. This will probably start with about 3,000 entries and grow. “Constituency” is the second C. I want to relate the people with the items catalog without having to double enter any of the data. For example, the volunteer who enters a piece of software into the catalog should have a record in the CRM and an identifying field (element) in the catalog. The third C is Content, specifically, the content of the web site we are building as a Virtual Museum. So our Collections Management System has to talk to our Constituency Management System and both have to work with our (Web) Content Management System. What are the best (most functional and easiest to maintain) open source tools to use for this? Simple, eh?

A Few Terms, Tools and Standards

2014 is a banner year for museums, libraries, archives and private collections to go digital. If each of us invents a different way of describing what we have to the world of web users most of our valued items will not be found. Hence the need for a common vocabulary (or “ontology”) and global standards. These indexing systems are not handed down from on high by some higher-than-human authority, they are created by groups of humans. The process comprises holding a series of meetings (who attends such meeting is a whole other issue), proposing a list of terms with descriptions, publicizing this list among potential users, trying it out over several years and eventually converging on a single “core” list with idiosyncratic additions (extensions) needed by differing communities of practice (say, automobile parts dealers and 4th grade school teachers). The builders of HCLE wish to be as compatible as possible with global standard as they emerge. The commentary in this section is aimed at exploring the major standards now being developed for describing the kind of “stuff” in our collection.

Digital Resource Locators

As our collection grows, more of our digital items are being hosted (stored on a computer connected to the Internet) by other institutions, (e.g. Stanford University Libraries Special Collections and Internet Archive) and not necessarily in HCLE’s own digital repository. To make these items show up on a museum visitor’s screen requires each one must have its own internet address. There are several competing methods for identifying online resources and HCLE is working on choosing which one to use. For those of you interested in this issue here’s an excellent explanation: About Persistent Identifiers.

Metadata and Ontologies (Specific HCLE details at HCLE Metadata discussions)

The question of how to describe different kinds of objects (items) online is being hotly debated today. Books are fairly straight forward since librarians have been exploring this issue for thousands of years. Other media, such as software, or complex content, such as a programmed teaching workbook, may require more description. HCLE needs a volunteer specialist who can advise us as we proceed down the metadata path. So far we have identified the following resources:

Metadata Agencies and Standards Committees

Some examples of metadata schemes

HCLE Tools

So far I’ve explored MS Access, MySQL, Omeka and I want to look at CiviCRM. One of our volunteer consultants has suggested that we should think of the task as implementing CiviCRM and extending it to include the catalog. I prefer to have the catalog be a single, simple, flat table rather than a complicated relational structure. I’m collecting opinions on this from advisers who have experience in this. I will either have to be dependent on volunteers or raise the money for paid consultants.

Stay tuned.

_______________________________________________________________________________________________________

There is plenty of work to do, and much of it is industry-wide. If you want to do more than just “Stay tuned”, then let’s talk about how we all can work on this together.

 

Catalog Challenge – March 2014

The catalog: the main event for researchers where every artifact will be available and searchable after it has been scanned.

As the HCLE Virtual Museum develops, we’ll provide glimpses of the catalog because researchers may not want to wait. (Classes are already being taught based on the items scanned and stored by Stanford Digital Repositories.) The catalog may not be the most heavily visited page, but it may be the most valuable.

Introduction

Here’s one of HCLE’s challenges, as viewed by Founder and Vision Keeper, Liza Loop. HCLE has a collection of physical items – books, papers, letters, videos, audios, software on all media, program listings, course syllabi, etc. Most of this “stuff” is on paper. IMG_2043 There are probably at least 10,000 items and the collection will grow from there. The physical paper needs to be scanned to create digital images readable online. The digital items need to be uploaded from their resident devices into a common format. In addition we have hundreds of web links to digital items. Then, both physical and digital items need to be cataloged.

We also need constituency relationship management software (CRM) to keep track of members, donors, potential funders, authors, staff, volunteers — all the people and institutions that are related to a museum, or library, or archive. For HCLE, it is possible for a person designated an educational pioneer to also be a contributor of various artifacts, and to be a volunteer and financial donor. The list will probably start with about 3,000 entries and grow.

We want to relate the information about the people with the items catalog without having to double enter any of the data. For example, the volunteer who enters a piece of software into the catalog should have a record in the CRM and an identifying field (element) in the catalog. What are the best (easiest) open source tools to use for this?

Digital Resource Locators

As our collection grows more of our digital items are being hosted online by other institutions, e.g. Stanford University Libraries Special Collections and Internet Archive, and not by HCLE itself. To make these items show up on a museum visitor’s screen requires each one to have its own internet address. There are several competing methods for identifying online resources and HCLE is working on choosing which one to use. Which scheme best handles link decay?

HCLE Tools

So far we’ve explored MS Access, MySQL, Omeka and we want to look at CiviCRM. One of our volunteer consultants suggested that we should think of the task as implementing CiviCRM and extending it to include the catalog. We prefer to have the catalog be a single, simple, flat table rather than a complicated relational structure. We don’t have sufficient experience in-house, so we’re open to advice and expect to depend on volunteers or raise the money for paid consultants.

Invitation

We have the beginnings of a Catalog development team. Click here if you’d like to follow along with the team’s conversation. Send an email to Liza@hcle.org if you would like to join the team.

Stay tuned.

Mostly written by Liza Loop, with a few edits by Tom Trimbath

So Glad Our Museum Is not Real

So Glad Our Museum Isn’t Real – It’s Virtual
– An Overlooked Overlap by Tom Trimbath – Project Manager, HCLE

Many museums, libraries, and archives are creating virtual versions; either because of outreach, costs, or experimentation.

Overlaps between museums create niches that inspire small, targeted museums; but, the inefficiencies of small museums can overwhelm small staffs and budgets. One solution is to go virtual.

MW2014 Lightning Talk slide 2

In HCLE’s case, other museums cover History, Education (from the dawn of history), Computers (from room-sized machines down to ingestible devices), and Computing (there’s a demand for games). They overlap, but insufficient funds mean the core missions of museums can fade at the borders. HCLE is preserving the intersection of three.

Funding niches is harder than funding broader museums. The broader the topic, the larger the audience, and the greater opportunity for fundraising. Cover the intersection of two topics, and the remaining set is a smaller number. Cover the intersection of three topics and the population becomes quite small.

Disadvantages can become advantages. Competition encourages HCLE to duplicate each type of museum, which is expensive. Besides, each type of museum has a different culture and requires a different infrastructure. Collaboration instead of competition means duplication and costs are reduced. By contributing appropriate artifacts and efforts to established museums, both collaborators win. Topics at the border are emphasized rather than marginalized.

In HCLE’s case, we need to preserve and make accessible the documents, software, lessons, and experiences that affected how society rapidly learned a new way to learn. All of that material is perishable; particularly, educators rarely formally documented the  techniques they pioneered, except as newsletters and stories. We’ll collect what others won’t save.

But, simply dispersing the various elements and artifacts does not enable the necessary integration for academic research and insight.

Fortunately for HCLE, the remaining unarchived elements can all be digitized; which is why our museum is virtual.

Collaboration eases the overall effort, but it requires above average levels of communication (a potential burden for a small museum.) We must relinquish control of most of our artifacts, because that’s the best way to improve a collaborator’s collection; while simultaneously guarding a core mission. Respecting our mission requires a stewardship of access to the artifacts while developing a common standard across disparate disciplines.

MW2014 Lightning Talk slide 5

The effort is large, complex, and valuable; but, the effort is far smaller thanks to collaboration.

We’re attempting to fill the gap by using open source software, advancing the art of the proper catalog (using Dublin Core+), hosting the database within shareable environments (mySQL), building collaborative exhibits (Omeka), providing provisional access during  development (our wiki), and researching other repositories to minimize duplication and to introduce disparate partners.

HCLE’s essence is like many museums’: deliver a body of knowledge to a diverse users through a variety of avenues. Our avenues must enable: data mining for researchers, archive browsing for participants, and virtual exhibits for the casual visitor.

MW2014 Lightning Talk slide 8

To see our progress or collaborate, check out our wiki (for information about our database, catalog, and repository) and the draft of our first exhibits.