Tag Archives: Homebrew Computer Club

Exploring Designs for Teaching – Lee Felsenstein on Community Memory, Free Speech and Computing

On June 7th, 2016 we held an Oral History Workshop – How Education Made Computers Personal at Leuphana University (Luneberg, Germany) and online. The workshop was a collaboration between HCLE’s parent organization, LO*OP Center, and Leuphana University to capture more of that history and make it available to modern researchers.

The history of how computing changed education and learning, and how learning and education changed computing is more than the story of hardware introductions and institutional initiatives. As, Lee Felsenstein, observed;

“the 60s – 70s resonated with the counterculture of a search for personal control,
even through technology.”

And, as the motto of the People’s Computer Company stated;

“Computers are mostly used against people instead of for people,
used to control people instead of to free them.
Time to change all that…”

Lee Felsenstein (host of the Homebrew Computer Club and the designer of the Osbourne-1) made a presentation about the Tom Swift Terminal, Applied Conviviality, and…

Much of the early EdTech work was dedicated to applying computers and computing to education and learning; and was done by people whose work challenged conventional institutions: innovators, educators, visionaries, and revolutionaries. Some of the work was recorded. But, much of their work wasn’t recorded because it was easier to ask for forgiveness than permission, undocumented was safer than documented. Now is a good time to refresh our memories to make sure the information is preserved, made available to researchers, and archived.

There is an urgency to record as many of these oral histories as possible. The memories are perishable. The artifacts and documentation are easy for subsequent generations to dismiss without the right perspective. We are endeavoring to record those histories through the workshop, but also through a crowd campaign so many more voices can be heard. The presenters are as well known as many other EdTech pioneers; but there are equally useful stories to be heard from elementary school teachers, hobbyists, and self-taught students. If you have a story, pass it along. If you want to read those stories, visit the HCLE wiki (our digital loading dock while we built our virtual museum.) There are more stories to tell and hear. Thanks for participating.

 

For more of our videos from this and other presentations, visit our YouTube channel (HCLEMuseum).

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Apple in April at the Living Computer Museum

What was it like to be at the Apple in April event at the Living Computer Museum on Wednesday, April 12th? I’m sure the experience was different for each of us but I can tell you how it was for me.

First came getting there at all. I didn’t know about the meeting until a few days before (Monday, April 10) when HCLE consultant, Tom Trimbath, sent me a copy of a message he had received from Living Computer Museum + Labs marketing coordinator, Lauren Bayer. Tom keeps up on social media while I am sort of a recluse so I really appreciated his heads up.

Lauren’s note was inviting Tom to visit Living Computer’s new exhibit. It read:

“Continuing the momentum, we’re excited to share that LCM+L will be hosting a new, permanent exhibit dedicated to the to the first two decades of Apple! This will include three original Apple I computers, Apple’s first-ever product, including the only operable Apple I in existence available for use by the public and a unique demonstration model that was housed in Steve Jobs’ office until he first left Apple in 1985.
The Apple Exhibit will open to the public on Friday, April 14. We appreciate your support in helping us spread the word within our community. In addition to a few images available for sharing on social channels or in a newsletter, we also crafted sample posts to leverage for your social media channels.
  • Our partner @LivingComputers will open a new exhibit dedicated to the first two decades of Apple Computers on April 14! #ComeInGeekOut
  • Get hands on with the only operable Apple 1 @LivingComputers Apple Exhibit, which opens to the public on April 14! #ComeInGeekOut
  • From a garage start-up to a global leader in computer technology, the @LivingComputers Museum + Labs is opening a new exhibit dedicated to the first two decades of Apple on April 14. Visitors can interact with the only operable Apple 1 available to the public, along with other computers that helped spark Apple’s growth.”

Hmmm…LO*OP Center owns the first-ever Apple 1 off the assembly line and I had visited Living Computers two years ago. Somebody there knew about our machine but staff had changed. I wondered if they were interested in our Apple I so I telephoned Lauren.  She was exceedingly cordial and promised to ask around the organization. I later heard that my call had caused quite a stir.  Within hours an email arrived from Executive Director, Lath Carlson, with an invitation to Wednesday’s invitation-only party. I was thrilled. I didn’t pay any attention to who was going to be there but I wanted in. Luckily I didn’t have any pressing appointments to keep me from hopping on a plane to Seattle and my dog sitter was available!

By Tuesday afternoon I was ready to go and I began worrying about what to wear – evening attire? Cocktails? Business casual? Jeans? Then I realized this was Homebrew. I’ve known some of these people since I was in my 20’s and I’m now over 70. It doesn’t matter what I wear.  I decided to relax and have fun.

Meeting Old Favorites. There were only a few minutes between checking into the hotel and catching our ride to the Museum. Standing in the lobby were magazine editors David Ahl of Recreational Computing and Tom Hogan of Infoworld, neither of whom I had met in the early days of reading what they wrote, but it’s not hard to identify aging geeks swapping stories. Four more new faces were in the limousine that picked us up. Museum staff welcomed us on the first floor. I glanced over the badges still waiting on the front desk. Oh, nice crowd! Haven’t seen him/her in quite a while.

It was hard to tear myself away from the exhibits that have been installed since my previous visit and head upstairs to the party proper. Mike Willegal of the Apple I Registry sought me out, introduced himself and asked for a photo of the jumpers on our Apple I. There was Jim Warren from the West Coast Computer Faire, People’s Computer Company and many of my other old haunts. I hadn’t seen Gordon French from Homebrew since the reunion at the Computer History Museum in 2013. I’ve been working with Lee Felsenstein (designer of the Osbourne 1) recently so we were already up to date on our goings on but  it has been perhaps 10 years since I’ve had a chance to chat with Len Shustak, co-founder and Chairman of the Board of the Computer History Museum in Mt. View, California.

I’m actually not a very technical person and I remember struggling to hook up Apples, Pets and Radio Shacks to the Nestar network that Len and Harry Saal put together in the early 1980s. In those days, school kids who wanted to swap computer games really had to learn a lot about operating systems and hardware at a level way beyond scripting with a drag-and-drop interface. Many of the conversations I listened in on at this party were recaps of the hardware and software repartee around personal computers that has now been going on for more than 50 years.

Hobnobbing with the Living Computer Museum Staff. While visiting with the computer aficianados of now and then was pleasant I found I had more to talk about with the young and enthusiastic educators and curators who comprise the staff of this unique museum. I slipped out of the party to chat with Nina Arens, education coordinator, about how to engage kids in coding activities and with Cynde Moya, collections manager and several others. I went back the next day for more and hope this is just one episode in a long, fruitful collaboration.

Reflecting on the Experience. I won’t bore you with more name dropping but there were lots of other old acquaintances to say hello to. I was honored to be in the company of these pioneers of the computer industry but I was also aware that my own trajectory has always been a tangent to theirs. My passion is how people learn and how we can facilitate that learning more effectively, not bits, bytes, electrons and gates. I’m fascinated by how people think, especially people who think differently from the way I do. I love watching them solve problems but I don’t have much to say to them. It was fun to observe the renewal of long-term friendships and to hear the exchange of stories, of appreciation and of genuine concern. At the same time I realized that I did not form firm connections with those who were so instrumental to my career. I felt welcomed but still an outsider. Maybe it’s that reclusive aspect of my personality or maybe I’m just so oppositional that I’m always heading upstream when everyone else is floating down with the current. That’s what I was thinking about when I looked up and saw that the group picture was being taken from the side of the crowd where I was standing. I had thought I was in the back and instead I ended up in the front, near Paul Allen, co-founder of MicroSoft and the man behind this wonderful museum — whom I had not even met.

Thank you, Paul, for hosting such an interesting party. Next time I’ll make a point of saying hello.

Apple Group with Labels V3
photo courtesy of Living Computers Museum + Labs

 

 

 

 

 

 

 

 

HCLE Second Quarter 2015 Progress Report

Welcome to the second quarter of 2015 HCLE report. We share many of these news items via our outlets (wiki, blog, Facebook, Twitter, LinkedIn) and collect them here for your and our convenience.

Our staff of 1.3 FTEs, several volunteers and many outside collaborators reached the following milestones in the spring quarter of 2015.

  • Attended and presented at a series of conferences (AAM, MW, Brink, STS)
  • Contacted original members of the Homebrew Computer Club for stories and funding
  • Creation of a metadata superset for simplified coordination with other institutions
  • Developed a list of supportive scholars for future proposals
  • Expanded our list of collaborators including, Pratt SILS, OAC/CDL, CITE, Henry Ford Museum, SHOT CIS, …
  • Extended our outreach via podcasts, and possible publications

With these accomplishments (and with the appropriate funding) HCLE should be able to produce a Proof Of Concept virtual museum web site in 2015. Subsequent to the proof of concept will be the major tasks of digitizing and curating the collection, and designing the complete virtual museum interface. Those tasks may not be completed in 2015, but significant progress is anticipated.

Please pass our news along, especially if you know someone else who will want to contribute money, know-how, artifacts, stories, or connections. Even by glancing at what we’ve done, you’re helping make HCLE happen as you pass along the story. Thank you.


 

  • LO*OP Center

    • Open Education Systems (OES)
      • Liza published the first draft of the OES concept on the HCLE wiki. HCLE is about the past. OES is about the future. The two naturally work together with HCLE providing the data and insights that direct the OES vision.

 

  • Fundraising

  • HCLE currently relies on general operating funds provided by LO*OP Center, Inc. Future sustainability requires additional underwriting from individuals, members, foundations and government agencies. At present there are no plans to generate revenue through fees to access the Virtual Museum.
    • To increase the chances of grant awards, we initiated a search for a professional fundraiser/grantwriter. No selection has been made, yet.
    • CLIR
      • A proposal for the Council on Library and Information Resources (CLIR) was prepared but not submitted. The exercise, however, produced an impressive list of scholars and collaborators who now support our work.
    • A letter to scholars has been drafted to encourage research, maintain relations and to provide a source of Letters of Support for grant proposals.
    • We made a direct appeal to member of the original Homebrew Computer Club. While the primary intent is to collect their stories, a secondary benefit is to increase our visibility to potential funders. See Stories for their response.
    • A draft was created for a Kickstarter project to crowdfund the Proof of Concept.
    • We have received a promise of grant writing assistance from Jeremias Herberg (Luneburg University).

 

  • Operations/Virtual Museum Web Site

  • As HCLE progresses from the present start-up phase into normal operation this section will enlarge.
    • Proof Of Concept (PoC) web site
      • Preliminary conversations were carried out with Jessica Sullivan about the Proof of Concept web site. Preliminary specifications were sketched out. The PoC site is a high priority. Funding is being sought with public, crowdfunded, and private sources.

 

  • Collection

  • The content of the HCLE Virtual Museum comprises materials collected and preserved by founder-director Liza Loop and currently owned by LO*OP Center, Inc. Additional items are being donated and related items, owned and hosted online by other individuals and institutions are being referenced in the HCLE catalog.
    • The Collection continues to be digitized as resources allow. Mark Pilgrim is digitizing Apple ][ disks, Anthony Cocciolo (Pratt Institute) digitized various floppies and Betamax tapes, and Jerry Herberg (Luneberg University) aided Liza in sorting, cataloging, and digitizing parts of the Collection. Discussions with Henry Lowood (Stanford) and Fred Turner (Stanford) continue.
    • All digitization efforts are being encouraged to use the Catalog, though some translations may be required.

 

  • Catalog

  • The Catalog is the software that contains and manages the database. No free open-source software was found that met our criteria, so we are developing this capability internally.
    • The Catalog is in use and enabling the digitization of the Collection.
    • Stan Crump, our programmer, improved the operation and coordinated with the digitization project at Pratt. The more we use it, the more we learn about how it must handle needs such as multiple users; especially, collaborators.

 

  • Metadata

  • Information about each item is stored in the Catalog and can be displayed in various formats for scholars, museum staff and visitors. Maintaining a rich set of metadata is essential for locating documents and images as well as understanding their context and significance.

    • Svetlana Ushakova completed her metadata crosswalk work, effectively providing a comparison between three external metadata sets (EADS, MARC, Dublin) with our internal metadata set.
    • A metadata superset was created based on the work done by Svetlana. A superset will allow us to capture enough metadata to export subsets that match the requirements of collaborators.
    • Svetlana will document some of her work as part of a class project.
    • We began a search for a new metadata coordinator because Svetlana needs to concentrate on her studies.
    • We prepared a metadata schema (list of fields with explanations) and distributed it to various collaborators so we can better coordinate our efforts.
    • We’ll pass along this quote from a collaborator that distinguishes metadata from search data.
      • museums systems were not developed with public search in mind, and they do not support much descriptive metadata.” – from Ellice Engdahl

 

  • Wiki

  • This informal web site serves as an online rallying resource for those building the formal Virtual Museum. It will continue to provide a virtual sandbox and conversation pit for staff and volunteers after the museum site is launched.

    • The wiki continues to grow and the style continues to mature and stabilize. A restructuring has been proposed, but only style elements have been incorporated. This may take a dedicated individual for an intense, short-term effort. The main additions have been:
      • OES (see LO*OP Center above)
      • PIAL Play It And Learn (the draft of the games section)

 

  • Stories

  • Our stories highlight how folks learned to use computers between 1955 and 1995 and how and what teachers taught with them. Our emphasis is on learning and teaching; we leave documenting the history of the computing industry to others. Our story tellers are not the celebrities of the high tech revolution. They are the unsung heroes who changed the way we educate ourselves and our children.
    • HCLE EdTech Pioneers: our growing list
      • We launched a new initiative to contact each HCLE EdTech Pioneer, if possible, asking them to improve their pages, nominate others for the list, and contribute, information, insights, artifacts, introductions and any other resources that HCLE can use.
        • The following people were kind enough to be interviewed; and have nominated several other EdTech Pioneers.
          • Liza Loop, our founder – whose page hadn’t been given the attention it deserved, until we consolidated several pages into one.
          • Bob Albrecht – interviewed by Jon Cappetta and possible blog
          • Glen Bull – who will also propose to CITE’s funders about publishing Pioneer stories on a regular basis, and who may work with Jacoby Young on podcasts.
        • The following people have been contacted. There have been some improvements to their pages, but the bulk of the material awaits existing links or an interview.
          • Marge Cappo
          • Kevin Lund
          • Mitchel Resnick
          • Dan Bricklin (Innovator)
      • HCLE Pioneer Meeting
        • We are organizing a meeting of the HCLE Pioneers to demonstrate our appreciation, provide a venue for collaboration and gather more stories. Formal, structured interviews are useful, but informal, casual conversations from Pioneer to Pioneer may reveal insights an interviewer wouldn’t know to pursue.
    • Atari podcast
      • Thanks to an interview of Liza Loop on an Atari podcast, contacts were made that may extend the reach of our Pioneers’ stories
        • Jacoby Young – podcast
        • Glen Bull (CITE) – an HCLE column in the CITE Journal

 

  • Exhibits

  • Online exhibits will simulate a gallery of objects to wander through, take the visitor on a guided tour or invite hands-on participation.
    • PIAL Play It And Learn (the draft of the games section)
      • The PIAL exhibit will provide gamers and the curious the opportunity to play the original games within browser-based emulators of the original environment, while providing data to researchers interested in investigating what the gamers learned, and how.
        • A draft page has been produced and will be heavily modified.
        • Bibliographic references to game design have been added to aid designers and researchers.

 

  • Outreach

  • As a new institution, HCLE is making contacts in the worlds of museums, formal education and independent learners — both online and face-to-face.
    • Conferences
      • A variety of conferences, seminars, and gatherings were attended to improve HCLE’s network, identify interested scholars, publicize our progress, enlist collaborators, and identify potential funders.
        • Museums and the Web
          • attendance and blog
        • Alliance of American Museums
          • attendance and represent Online Museum Working Group
        • Brink Institute
          • panel participation and blog
        • Science and Technology Retreat Conference
          • recruiting for HCLE
    • Publications
      • We are pursuing the (re)publication of two books:
        • ComputerTown USA! e-book
        • Future Flashback – a new look at the past and future of educational technology
          • We are considering convening an Ed Tech Pioneer private meeting to generate additional material for Future Flashback
    • Podcasts
      • Liza Loop participated in one podcast (Atari) which may inspire an HCLE series through the actions of Jacoby Young.
    • Social Media
      • We have been reasonably successful at engaging other professionals by commenting on and sharing posts and publications found on social media. Though informal, these contacts have expanded our network and produced opportunities for collaborations, funding, and increased visibility.
      • We continue to use social media as a source of Initial contacts
      • Social Media Traffic Report
1/1/2014 12/29/2014 3/28/2015 6/30/2015
Facebook 59 91 92 97
Twitter 67 271 294 354
WordPress 18 42 43 46
Wikispaces 12 41 42 49
  • #EdTech could use a dose of #EdTechHistory

 


 

  • People/Volunteers

  • We are a community of builders, researchers, educators, learners and enthusiasts. We aim to recognize each person who contributes to HCLE. Their contributions are described throughout this newsletter
    • Svetlana Ushakova – Metadata coordinator, soon to be emeritus
    • Stan Crump – Programmer, soon to be emeritus
    • Jon Cappetta – Interviewer (Liza Loop, Bob Albrecht)
    • Helen Passey – in negotiations for graphic illustration
    • Jeremias Herberg – assisted Collection, is a Collaborator, and may provide insights into funding

 

  • Collaborations

  • HCLE is such a small organization that it must join with more established partners to accomplish its mission. Happily, we are finding willing colleagues.
    • Associate Professor Anthony Cocciolo from Pratt Institute’s School of Information and Library Sciences enlisted a class of students to help digitize and present some of HCLE’s artifacts.
      • Artifacts: floppies and Betamax
      • Timing: summer project
      • Coordination: Anthony and Stan are getting media into catalog
    • Henry Ford Museum
      • Liza Loop visited the Ford to establish contact and to investigate possible collaborations.
    • Letters of Support (consequence of preparing CLIR proposal)
    • OAC/CDL (works with DPLA) – contact = Adrian Turner
      • Application to be Contributing Institution in process
    • Texas Coast Bend Collection shared their (private) example of a digital museum.
    • tschak909 – Thom Cherryhomes, Atari Education System
    • Kimon – exhibit, Retrocomputing

 

  • Admininstration

  • Even virtual organizations must attend to the tasks that make them “real” within the surrounding social and governmental context.
    • Possible Advisory Meeting
      • We are considering convening an advisory meeting to get an informed, outside opinion of HCLE’s progress and direction.
        • IEEE History Project
        • SHOT
        • Museum of Play
        • The Henry Ford
        • Larry Cuban
    • Newsletters
      • We continue the production of these quarterly newsletters, partly to spread the word about our progress, and partly to capture and preserve the history of this history museum.
    • Backups
      • They may be dull, but backups are a high priority for a virtual museum.