“You can’t learn to swim on a computer.” Liza Loop
Distance learning was greatly enabled by the technology that made it easier to move electrons than people. Originally, that meant people in remote locations could access far more educational resources. Now, everyone is expected to engage in distance learning whether from a classroom or to understand a smartphone’s upgrade. It is almost seen as a panacea by some. In this presentation made at GeekFest Berlin 2016, Liza points out that;
“There are many things we can’t learn by this storyboarded computer medium, but there are many things that we can.”
and one persistent caution,
“What we have failed to do in the 40 years I’ve been working in this field is to really look at our education goals.”
Moving electrons instead of people is a powerful education and learning tool, but it has its limitations, too. Here’s an excerpt from her presentation;
Geekfest Berlin 2016 – Liza Loop – Moving Electrons
Thanks to GeekFest Berlin’s 2016 event, we’ve created a series of videos from Liza Loop’s presentation that touch on various aspects of the topic and our organization’s history within it. We pass this information along as possible aids to include in your communications and as an introduction to our mission and current activities.
The complete presentation is available at: GeekFest’s Youtube channel.
2016 was the year we at HCLE saw an increased interest in the history of computing in learning and education (hence our acronym, HCLE). We are building a virtual museum to collect and catalog born-digital artifacts and digitized versions of physical artifacts to researchers, scholars, educators, and the general public. Incredible amounts of money are being spent on how to improve education and learning, and how best to integrate technology into the process. Very little is being spent studying the decades of similar attempts, which may be why society continues to ask the same questions and make the same mistakes.
Our museum’s story stretches back to 1975 and the founding of LO*OP Center, (Learning Options * Open Portal), a 501(c)(3) California nonprofit corporation chartered:
“To improve the quality of people’s lives by integrating cultural diversity and appropriate technology into local communities through educational projects and events.”
The ways that computing changed learning and education have fundamentally shifted our society and civilization. We have found no other institution with a specific focus on formal and nonformal education that is working to preserve that history. If you are aware of any, please pass along the appropriate contact information.